Difference between revisions of "Max gen~"
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(Created page with "This page describes how to get Max gen~ objects working as LV2 plugins, with the purpose of running them on the MOD.<br> Note that the same procedure also allows for building...") |
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Note that the same procedure also allows for building cross-platform VST2 plugins (Linux, Mac and Windows), but without a custom graphical interface.<br> | Note that the same procedure also allows for building cross-platform VST2 plugins (Linux, Mac and Windows), but without a custom graphical interface.<br> | ||
In this page we'll focus on LV2 and MOD. | In this page we'll focus on LV2 and MOD. | ||
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+ | NOTE: This is a work in progress! (specially this page!)<br> | ||
+ | Except some information to be missing. | ||
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== How it works == | == How it works == |
Revision as of 12:52, 28 October 2016
This page describes how to get Max gen~ objects working as LV2 plugins, with the purpose of running them on the MOD.
Note that the same procedure also allows for building cross-platform VST2 plugins (Linux, Mac and Windows), but without a custom graphical interface.
In this page we'll focus on LV2 and MOD.
NOTE: This is a work in progress! (specially this page!)
Except some information to be missing.