Difference between revisions of "Talk:Control Chain Protocol"
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2) instead of channel selection need to have an human interaction (selector switches, buttons and display, ...) , could be better try an automatic way, using random number, e.g.? | 2) instead of channel selection need to have an human interaction (selector switches, buttons and display, ...) , could be better try an automatic way, using random number, e.g.? | ||
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+ | 3) is the SLIP encapsulation really necessary? Or a sync byte and no chars escaping, sounds enough? |
Revision as of 21:20, 23 October 2014
1) Is the current operation definition (polling devices for data) using the best approach? Others options:
- time slicing, where each device will be allowed to send data only in its slice, defined previously by the host
- on demand, any device can send data to host since it has new data. In this case a collision detection strategy have to be designed
TODO: Pros and Cons to each case
2) instead of channel selection need to have an human interaction (selector switches, buttons and display, ...) , could be better try an automatic way, using random number, e.g.?
3) is the SLIP encapsulation really necessary? Or a sync byte and no chars escaping, sounds enough?